Elder Scrolls Stained Glass

18.08.2019

Jan 12, 2017. Tesrenewal.com/comment/79830#c The Nine Divines - stained glass. #skywind #morrowind. If you are more intrested in topic here is a.

About this mod

Huge update for v4 includes better meshes, textures, fittings, and scripts, swaying lanterns and optional SMIM style lanterns. 201 stained glass lanterns, craftable, placeable, moveable, with 6 touch-activated levels of lighting. Animated candle effect visible through the glass & coloured lighting effects.

Requirements

DLC requirements

DLC name
Dawnguard
Hearthfire
Dragonborn

Nexus requirements

Mod nameNotes
Unofficial Skyrim Legendary Edition Patch

Off-site requirements

Mod nameNotes
SKSEIf you want to use the light-detecting auto-switching script (default)
Permissions and credits

Author's instructions

This mod contains resources from several other people (see the credits) as well as a large collection of open source images. As such, I cannot stop you from doing whatever you want with it, however, I do ask for some courtesy.
If you do anything with this mod, I would appreciate some credit.
In particular, feel free to use the textures for Chesko's wearable/carriable lanterns. If I knew how to, I would have done that.
Please don't try to modify or re-post this for profit; some resources provided by other authors are explicitly barred from commercial use.

File credits

This mod is a testament to the effectiveness of Cargo Cult Programming and would have been impossible without the amazing work of brilliant people.
The lantern meshes and candle animation were originally created by SrRamrod as a modder's resource. Their operation is WAY over my head and he was very supportive of my efforts to get this mod out. The first 11 lanterns use his original designs, out of respect for his work.
Mentilreq's fantastic mod 'Lanterns and Candles' was a great inspiration for this mod. My sequential activation script is based on his work (but heavily modified).
Lantern #150 is based on the TARDIS meshes and textures from TwistingVortex's freely available resources. Without his work, my TARDIS would have been a blue box.
Hold symbol vector illustrations are from the artist's resources by Polykobus.
Magic school symbols are from the resource by jeclxohko.
Shadow Marks were drawn by me and are free to use. Other images were carefully sourced from public domain resources or from my own photographs collected when travelling in Europe.
SMIM-style lanterns are based on the original SMIM meshes by brumbek, but have been remade from scratch for this mod.

Donation Points system

This mod is opted-in to receive Donation Points

Donations

Premium membership donations accepted

Main article: Pantheons of Tamriel
'The Nine say: Above all else, be good to one another.'
―Ten Commands: Nine Divines

The Imperial Pantheon of the Nine Divines, also the Eight and One,[1] consists of the most important religious order in Tamriel. The religion combines the Eight Divines pantheon created by Alessia with the apotheosized form of the founder of the Third Empire, Tiber Septim (Talos), the ninth Divine. There are six gods and three goddesses. In Cyrodiil, there is a chapel in each major city venerating the divines. There are also wayshrines along the roads that are devoted to the Nine Divines. Many of these gods also appear in various combinations in the pantheons of other cultures.[2]

PantheonEdit

Scrolls
  • Akatosh – The Dragon God of Time and chief god of the pantheon[3][4]
  • Arkay – God of the Cycle of Life, Death,[3] and Mortals[5] burials and funeral rites[4]
  • Dibella – Goddess of Beauty[3][4]
  • Julianos – God of Wisdom and Logic[3][4]
  • Kynareth – Goddess of Air, wind, sky[4] and the Elements[3]
  • Mara – Goddess of Love[3] and compassion,[4] the Mother Goddess[6]
  • Stendarr – God of Mercy,[3][7] Justice,[8] charity,[7] luck,[7] and righteous rule by might and merciful forbearance[4]
  • Talos – Hero-god of Mankind,[3][4] conqueror God,[9] God of Might, Honor,[10] State, Law,[11] Man,[12] War and Governance[source?]
  • Zenithar – God of Work and Commerce, Trader God[3][4]

Imperial PantheonEdit

Including the Nine Divines – the Imperial Pantheon itself also has three additional gods.

  • Morihaus (First Breath of Man) – ancient hero god of the Cyro-Nordics, associated with the Thu'um and Kynareth.[3]
  • Reman (The Cyrodiil/the Worldly God) – culture god-hero of the Second Empire.[3]
  • Shezarr (God of Man) – Cyrodiilic version of Lorkhan, was the spirit behind all human undertaking and is sometimes associated with the founding of the Imperial Battlemages.[3]

Elder Scrolls Online Glass Style

Alessia and the Eight DivinesEdit

The Eight Divines as an official religion was instituted by Alessia upon her slave revolt against the Ayleids. She is said to have consciously made a synthesis of Ayleid and Nordic gods, in order to appease both her Nord allies and the Cyrods and Ayleids she now ruled.[13]

Perhaps coincidentally, the eight Aedra Alessia chose are those Aedra said to have been most active in the creation of the world. When the et'ada realized what Lorkhan had done, and how their divinity was being drained to create Nirn, most of them objected or withdrew. The eight Aedra that make up the divines, however, willingly gave of themselves to complete the act of creation, and are therefore seen as benevolent, in contrast to the more aloof merish deities.[2]

Popular opinion and worshipEdit

'Praise the Nine!'
―Cirroc[src]

As a Cyrodiilic pantheon, the Nine Divines have been most commonly worshipped in Cyrodiil for most of their history. While by the Fourth Era the Nords had enthusiastically taken to the worship of the Nine,[10] they had historically had their own pantheon.[3]

Elder Scrolls Stained Glass

Because Talos was not originally one of the Divines, in some religious sects they are referred to as 'The Eight And One.'[1] Following the signing of the White-Gold Concordat, Talos was effectively removed from the pantheon of the Gods—and The Eight Divines worship resumed. Where required, Thalmor agents from the Third Aldmeri Dominion, ensure that the worship of Talos remains an illegal activity.[14] Emperor Titus Mede II stated in a publication that mortal men such as Talos were never meant to achieve apotheosis. It is for this very reason that the Emperor, and indeed the Empire itself, recognizes that allowing the worship of Talos was a mistake and publicly declares its support of removing Talos worship from Tamriel. It is unknown if whether this public renunciation of Talos' divinity is an act to appease the Thalmor or if this is the Emperor's sincere belief.[15] Whatever the reason, the outlawing of Talos worship is one of the causes of the Stormcloak Rebellion, who see the ban on the worship of Talos as a violation of Skyrim's religious freedom.[16]

Communication with mortals and manifestationEdit

Prior to Alessia's pact with Akatosh, binding her soul to the Amulet of Kings, many Aedra and Daedra were able to fully interact with Nirn and its population. However, even during this period, these eight Aedra are not known to have manifested physically on the planet, but communicated through dreams and visions (as with Alessia). Their interaction with the world is relegated to blessings through their altars and shrines, and the Divines themselves are mostly seen as distant, beyond a few charismatic cults for individual Divines.[17]

GalleryEdit

A banner for Akatosh in Morrowind
A banner for Arkay in Morrowind
A banner for Dibella in Morrowind
A banner for Julianos in Morrowind
A banner for Kynareth in Morrowind
A banner for Mara in Morrowind
A banner for Stendarr in Morrowind
A banner for Zenithar in Morrowind
Akatosh' symbol wrought in stained glass.
Arkay's symbol wrought in stained glass.
Dibella's symbol wrought in stained glass.
Julianos' symbol wrought in stained glass.
Kynareth's symbol wrought in stained glass.
Mara's symbol wrought in stained glass.
Stendarr's symbol wrought in stained glass.
Talos' symbol wrought in stained glass.
Zenithar's symbol wrought in stained glass.

Deities of Tamrielic races
Imperial PantheonAkatosh • Arkay • Dibella • Julianos • Kynareth • Shezarr • Mara • Morihaus • Reman • Stendarr • Talos • Zenithar
Nordic PantheonAlduin • Dibella • Herma-Mora • Jhunal • Kyne • Maloch • Mara • Orkey • Stuhn • Shor • Tsun • Ysmir
Altmeri PantheonAuri-El • Jephre • Lorkhan • Magnus • Mara • Phynaster • Stendarr • Syrabane • Trinimac • Xarxes • Xen
Bosmeri PantheonArkay • Auri-El • Baan Dar • Herma-Mora • Ius • Jode • Jone • Lorkhan • Mara • Stendarr • Xarxes • Y'ffre • Z'en
Snow Elf PantheonAuri-El • Jephre • Phynaster • Syrabane • Trinimac
Dunmeri PantheonAlmalexia • Azura • Boethiah • Dagoth Ur • Lorkhan • Malacath • Mehrunes Dagon
Mephala • Molag Bal • Nerevar • Sheogorath • Sotha Sil • Vivec
Redguard PantheonDiagna • HoonDing • Ius • Leki • Malooc • Morwha • Onsi • Ruptga • Satakal • Sep • Tava • Tu'whacca • Zeht
Bretony PantheonAkatosh • Arkay • Dibella • Julianos • Kynareth • Magnus • Mara • Phynaster • Sheor • Stendarr • Y'ffre • Zenithar
Khajiiti PantheonAlkosh • Azurah • Baan Dar • Hermorah • Hircine • Ius • Masser • Secunda • Ja-Kha'jay • Khenarthi • Lorkhaj
Mara • Merrunz • Mafala • Magrus • Namiira • Rajhin • Riddle'Thar • Sangiin • Sheggorath • S'rendarr • Y'ffer
Kothri PantheonClavicus Vile • Dibe • Mara • Kin • Z'en
Orcish PantheonTrinimac • Malacath • Mauloch

References

  1. 1.01.1Dialogue with The Prophet
  2. 2.02.1The Monomyth
  3. 3.003.013.023.033.043.053.063.073.083.093.103.113.12Varieties of Faith in the Empire
  4. 4.04.14.24.34.44.54.64.74.8Loading Screens (Skyrim)
  5. Dialogue with Helgird
  6. In-game description in The Elder Scrolls II: Daggerfall
  7. 7.07.17.2Bravil: Daughter of the Niben
  8. Dialogue with Torasa Aram
  9. The Wolf Queen, Book III
  10. 10.010.1Nords Arise!
  11. Guide to the Imperial City
  12. Dialogue with Heimskr
  13. Shezarr and the Divines
  14. The Great War
  15. The Talos Mistake
  16. Nords Arise!
  17. Reflections on Cult Worship

Discussions about Nine Divines

  • Do people on other continents on Nirn worship the Nine Divines?

    • @Websidrman Talos' plane(t) is Nirn/Mundus which is unclaimed by any specific Aedra and was seeded by Lorkhan's death. Due...
    • @A FANDOM user 185.254.87.1 I guess this is how I manage to get people to respond: say unequivically something controvesial. I rarely ...
  • How powerful do you have to be to fight a divine?

    • Assassin'sArt wrote:I don't think anyone in TES lore could battle a divine. Every
      Assassin'sArt wrote: A shard of one daedric prince isn't as powerful as a full divine. A shard of any daedra is more powerful t...
Comments are closed.